Ghost of Tsushima Inspiration: Samurai From Film to Controller - Videogames Blogs

Ghost of Tsushima Inspiration: Samurai From Film to Controller



Visual presentations are so important, not just for first impressions, but to set a theme and tone. The demo for Ghost of Tsushima stuck out to me this E3, especially with a few truly breathtaking moments as the scenes flowed like art in motion, combining color, nature, and human movements into something inspired. The team at Sucker Punch took some time to break down the demo and discuss where their inspiration came from not long after.
?As Cinematics Director I was most excited to work on this shot. When I was a kid, while everyone else was watching The Magnificent Seven and A Fistful of Dollars, I was watching Yojimbo and Seven Samurai. So many of the cinematics in our game are a love letter to Akira Kurosawa,” Billy Harper said.
Eagerly awaiting players who want to explore these themes or better understand the tone will find direction in that quote. They will revisit classic films, thus getting a stronger insight into the characters and world, while hopefully seeing some timeless cinema. I have a few suggestions that could help, other than the two Harper mentioned, and I figured series like Lone Wolf and Cub or Zatoichi would be easy to find, as each have multiple films. The selections below, though, could share something new and should also keep the anticipation for the game strong.
The Hidden Fortress
Kurosawa is a name repeated a lot in a discussion like this, for good reason, and this was one of his most successful films, something not to be missed by movie b...
URL: http://www.playstationlifestyle.net

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