GRID Review – Playing Catch-Up (PS4) - Videogames Blogs

GRID Review – Playing Catch-Up (PS4)



The GRID series has been a mainstay in gaming for the last decade. What many people don?t realize is that these titles are actually part of a larger, overarching franchise of racing games that fall under Codemasters? TOCA umbrella. In reality, this is a brand that has existed for over twenty years. Talk about a stealthy legacy! Longevity aside, there hasn?t been a GRID entry since 2014. At least that was the case until this week, when a full-scale reboot grabs the checkered flag for first time on PS4. Will this prove to be a welcome return to the track, or will it end up taking a premature trip into the pits"
Driving Their Success
It feels like every racing game nowadays is looking for that unique hook that will somehow wow the ever-cynical gaming masses. For GRID, the selling point is the series? new ?AI Choreographer,? which is constantly working to shift the flow of an entire race. Drawing from a pool of 400 AI drivers, the game tweaks the experience on the fly, in hopes of driving the in-race drama to new heights.
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