Guns of Icarus Alliance Review – Full Steam Ahead (PS4) - Videogames Blogs

Guns of Icarus Alliance Review – Full Steam Ahead (PS4)



Guns of Icarus Alliance is a game that has its roots in Guns of Icarus Online, which saw partial funding with a Kickstarter to gauge interest in a game of this type. Developer Muse Games has been hard at work porting their airship battlefest to the PlayStation 4, and we have our review ready for you below.
Familiar Fantasy
The world of Guns of Icarus has a steampunk theme, one where aircraft as we know them today never really came about, and the most advanced form of flying came by means of airships. Take a Zeppelin and attach a battleship to its underside, and you have the basic idea down. Ships have two or more guns, engines on both port and starboard sides, and an engine.
The Unity Engine powers Guns of Icarus Alliance. Performance is suitable for a game of this scale, though the frame rate can dip noticeably in intense firefights. There are no apparent upgrades for those playing on the PlayStation 4 Pro, though an option is available to turn vertical sync on or off for those who hate to see screen tearing. Graphically, Guns of Icarus Alliance is good enough to get the point across that players are on what amounts to a wooden ship floating in the sky, but it feels a little rough around the edges.
Know Your Role
Guns of Icarus Alliance is a first-person shooter, though the option is also available to play in third-person. Teams of up to four players work together to keep their airship afloat. Despite their being four players per crew, there are only three classes of ch...
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