Heavy Fire: Red Shadow Review – Easy War (PS4) - Videogames Blogs

Heavy Fire: Red Shadow Review – Easy War (PS4)



Do you enjoy arcade first-person shooters where you?re locked to one position, and must defend yourself from 360 degrees of assault" If so, welcome to a niche club! Also, developer/publisher Mastiff has released just the game for you?Heavy Fire: Red Shadow. Is this a fast-paced shooter worthy of your time and money" Find out in our Heavy Fire: Red Shadow PS4 review.
Waste the Blobs
Anyone remember the Beach Head arcade game" Specifically, Beach Head 2002" This arcade machine featured a yellow pull-down VR screen, which had triggers attached to it. The player was allowed standing room, to turn a full 360 degrees and attack enemies who could approach from any direction. This was impressive tech back when it released in 2001, and Mastiff attempted to capture some of that arcade appeal, here in PSVR form. Sadly, it must be reported that this isn?t the case with Heavy Fire. The Unreal Engine is used for Heavy Fire. This engine is geared towards high-resolution assets, and high performance. Yet you wouldn?t know that looking at Heavy Fire. Graphics are almost always scaled back for virtual reality, but the assets in this game look ripped straight out of the PS2. The L2 button is supposed to provide a zoomed-in view, but all it seems to do is add the slightest bit of detail to the ground and foliage textures. This may be the worst-looking game on the PS4 (at least since Yorbie), and if not, it is a contender for the worst-looking PSVR game. One small silver l...
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No Heroes Here ? Gameplay Trailer | PS4

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