Here’s How Web Swinging Works in Marvel’s Spider-Man
It doesn?t seem that this swinging works quite the same as the dearly beloved 2004 game Spider-Man 2, which I have no true attachment to. However, this doesn?t mean the swinging in Marvel?s Spider-Man is bad or inferior in any way. It just doesn’t use the same mechanics as those from 14 years ago. That?s a good thing, as consoles and game engines have come a long way since the PlayStation 2. Insomniac Games was able to add a lot more depth and immersion to the swinging experience.
In Marvel?s Spider-Man, you start swinging by pressing or holding R2 in mid-air. Technically, that?s all you need to do: you could hold R2 and leisurely clamber around Manhattan, adjusting your trajectory whenever you see fit. But that?s admittedly slow and boring. The real fun comes in the form of the X button, which forces Spidey to jump mid-swing. If you continue holding R2 after this jump, you?ll shoot a new web at the next opportunity. For a little more speed, hold R2 and experiment with pressing X at various times to control the trajectory of your post-web launch.
This means exactly what your high-school-physics-teacher thinks it means. Pressing X at the lowest point of the swing will rocket you forward, while pressing it at the end of the swing will catapult you skyward. This might seem basic, but it?s honestly daunting to execute at high speeds. That?s especially true when you?re chasing a runaway van or a pigeon.
For the most impact (and the most control over your NYC traversal), ...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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