How Frogwares Explores the Gray Between Good and Evil – The Sinking City Interview - Videogames Blogs

How Frogwares Explores the Gray Between Good and Evil – The Sinking City Interview



Frogwares is a studio with a storied history making Sherlock Holmes games. They’ve been allowing people to investigate those intellectual mysteries since their first title in 2002, going on to make a total of eight games about the intrepid detective, including Sherlock Holmes: Crimes & Punishments and The Devil’s Daughter, both available on PS4. Frogwares has had occasion between Holmes’ adventures to make games based on other properties, always exploring the ambiguity between good and evil and allowing player discovery. In 2019 they will be exploring the eldritch horrors of Lovecraftian influence with The Sinking City.
We had a chance to talk to Frogwares about their studio, the investigation genre, and how they are putting their own spin on the Lovecraft mythos.
PSLS: Frogwares is known most recently for the Sherlock Holmes titles and the upcoming The Sinking City. Mystery is clearly a central focus for the studio, but are there any other pillars that the studio stands behind when developing games"
Frogwares: Some say investigation is our forte, and it probably is what we are known for. However, to us investigation is a means to deliver journeys or experiences that we hope will stay with the player after they put the gamepad down. We want try to thrive on creating situations that people can either relate to or imagine themselves being in, and say ?Hey, I?ve been there too,? or ?I don?t know what I would do if that happened to me!?
Here?s a sim...
URL: http://www.playstationlifestyle.net

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