Iconoclasts Review – Tried and True Formula (PS4) - Videogames Blogs

Iconoclasts Review – Tried and True Formula (PS4)



Puzzle-platformers are one of my favorite genres of games, but there’s no denying that there’s a surplus of them at the moment. Being a simply good game isn’t always enough to stick out from the crowd when you’ve also got to compete with the likes of SteamWorld Dig 2, Axiom Verge, and INSIDE. We’ve gotten to the point where a game really has to differentiate itself with a defining characteristic, be it an art style or a mechanical twist. Iconoclasts doesn’t really have one selling point that makes it immediately stand out. That’s not to say it doesn’t make a good first impression, though, as the 2D pixel-art looks great and the wrench-wielding combat immediately feels satisfying. It just lacks that je nais se quois to really win anyone over. The game follows an outlaw mechanic named Robin (who has a gun and wrench at her disposal) as she attempts to evade capture from the nasty cult that controls Iconoclast‘s world. There are some other characters that will join Robin’s party throughout the adventure (some of which will even join you in some battles and can be controlled a bit), but you’re mostly left using her wrench to solve any puzzles or combat scenarios you come across. That may seem a bit simple, but the tool ends up getting upgraded several times (it even gets an electric component, not unlike Teslagrad), so it’s not like her moveset is overly limited. In fact, the game does a great job...
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