Ironcast Review – Running Out of Steam (PS4) - Videogames Blogs

Ironcast Review – Running Out of Steam (PS4)



If you?re a developer, one of the coolest ways you can jazz up your game is by melding different elements from different genres into it (provided you know what you?re doing developing in said genres in the first place). Seeing experimentation always makes gamers curious, and we almost can?t help ourselves when it comes to trying projects that blend appealing parts of our favorite titles. Ironcast, from UK indie studio Dreadbit, did just this when it wooed Kickstarter backers with its mix of puzzle, RPG and roguelike elements, earning £10,183 towards its initial versions on PC. After seeing success there, the game?s made its way to PS4, where owners of Sony?s console can now get a taste of the steampunk-inspired mech-fighting strategy game. But despite sporting a number of color-matching puzzle trappings that might be misconstrued as casual, make no mistake: this is a brutal and unforgiving affair that leaves little room for error. Match Three, Blow Stuff Up
Ironcast wastes no time sending you on your way; after a brief tutorial, which explains all of the battle system?s fiddly bits, you?re pretty much left to your own devices. But wow, are there a lot of fiddly bits ? so many that it?d be almost comical trying to explain them all in the context of a review. Suffice it to say that the game?s main mechanics blend turn-based RPG combat with a color-matching puzzle game, not unlike the way such a combo worked in Puzzle Quest: Challenge of the Warlords. You match gems of the s...
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