John Wick Hex Review – The Man, the Myth, the Legend, John Wick (PS4) - Videogames Blogs

John Wick Hex Review – The Man, the Myth, the Legend, John Wick (PS4)



Imagine for a moment if somebody blended the brutal efficiency of Hotline Miami with the tactical mind play of XCOM and then wrapped it all in John Wick theming. That?s the basic idea behind John Wick Hex, which effectively puts players into the mind of John Wick himself as he analyzes each situation moment to moment, calculating the perfect moves to make in order to eliminate waves of incoming baddies and make it out alive. It seems absurd, translating the quick and precise action of the John Wick films into a slower strategy game, but somehow, it works, even if it doesn?t quite manage to reach the level of intensity of the movies it?s based on.
Set as a prequel story to the films, John Wick Hex sees the titular character in a neon-soaked graphic novel-eque world, hunting down a villain named Hex (Troy Baker) who has kidnapped Winston and Charon (Ian McShane and Lance Reddick respectively reprising their roles for the voices). It?s a rather simple story, but it?s not like the John Wick films were all that complicated to begin with. Much like the movies Wick must take on hordes of enemies before reaching a ?boss,? who, in one way or another, provides him with the next destination on his roadmap where he?ll effectively rinse and repeat the process over again until he reaches Hex.
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