Jurassic World Evolution Review – Almost Dino-mite (PS4) - Videogames Blogs

Jurassic World Evolution Review – Almost Dino-mite (PS4)



If you asked pretty much anyone involved in gaming what the next Jurassic World game would be like, they probably wouldn?t have imagined what Frontier has come up with for Jurassic World Evolution. Quite why they wouldn?t have is a mystery, though. After all, building and managing the parks in which the franchise takes place is an obvious fit. Throw that on top of the fact that the last real attempt at this sort of thing ? 2003?s Jurassic Park: Operation Genesis ? still has fans creating mods for it to this day, and it?s a no-brainer.
Frontier has experience of this sort of game of course, with Zoo Tycoon and Planet Coaster being well-constructed and enjoyable affairs. As soon as you set foot on the first of Jurassic World Evolution?s five islands, that pedigree is clear to see. An easy-to-use interface provides quick access to most of the game?s features, allowing you to shape your park as you want it, take care of the dinosaurs, and build attractions for your guests to enjoy. You can even get up close with the exhibits, taking direct control of vehicles and making your way around the park, deploying medication for sick dinosaurs, refilling feeding stations, and taking on financially lucrative photography challenges. Without dinosaurs though, nobody is going to visit. So, your task is to send expeditions out around the world to find fossils from which you can extract dinosaur DNA. Once you?ve extracted half of a specific type of dinosaur?s genome, you can have your team f...
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