Killing Floor: Incursion Review – Stop Hitting Yourself (PSVR) - Videogames Blogs

Killing Floor: Incursion Review – Stop Hitting Yourself (PSVR)



There isn’t a single VR game that I’m aware of that allows you to chop off an enemy’s arm and then beat them and their friends senseless with the appendage. When Killing Floor: Incursion hit the stage touting this very feature, I was sure we had a hit on our hands. Walking arm in fist, I bravely made my way into this disgustingly horrifying world to take on the Zeds in virtual reality, and hoped that I would live to talk about it.
If you’ve never played Killing Floor or its sequel (the aptly titled Killing Floor 2), don’t worry. Incursion does away with numbers to let you know that there are no prerequisites. What it doesn’t do away with is the dumb fun that slaughtering Zeds can bring. The relentless zombie-like mutants provide the perfect cannon fodder to be both terrifying and delightful to shoot, stab, and hack at, either alone or with a friend. And when it happens again, and again, and again, it’s quickly realized that the depth of the gameplay remains a shooting and slicing gallery in a few different environments. Mindless killing of foul beasties can be quite fun, and for the most part, Killing Floor: Incursion retains an air of entertainment that is undeniable. Interaction in VR happens just like you might expect it to in real life. After pouring rounds of ammunition into Zeds, if one gets too close, simply pistol whip it with the butt of your gun to finish it off. Want to beat them with their own heads, arms, or even tha...
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