Life is Strange 2, Episode 1 “Roads” Review ? A Deeply American Odyssey (PS4) - Videogames Blogs

Life is Strange 2, Episode 1 “Roads” Review ? A Deeply American Odyssey (PS4)



The first outing in the new season of Dontnod Entertainment?s breakout hit quickly showcases the ways that their sequel series differs from the original. Life is Strange built its story on the scaffolding of its setting. The pleasantly kitschy town of Arcadia Bay oozed charm, but potent evil bubbled just below the surface. As you explored room after room, listening to protagonist Max Caulfield share her thoughts about every item you clicked on, Life is Strange built a homey sense of place, even as darkness descended at an alarming rate. When, you made the final choice?save the town or the best friend?it was a genuinely affecting dilemma. You loved both.
Leaving Arcadia Bay
Life is Strange 2, at first, pretends to be the same kind of game. This time around you?re Sean Diaz, a Mexican-American teenage boy, spending a few post-school hours preparing for a party at a friend?s cabin later that night. You steal soda and chips from the kitchen. Grab free sex-ed condoms and a one-hitter from your bedside table. Bum some money off your dad. As you perform these mundane tasks, you get to know the Diaz residence, soaking in the little details. Sean spots a postcard from his dad?s hometown in Mexico and says he doubts he?ll ever get to see it in person. He walks by his brother Daniel?s headset on the floor and remarks that Daniel screams into it for hours while playing Minecraft. The gameplay throughout ?Roads? is mostly limited to walking around, clicking on highlighted objects and m...
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