Mass Effect Andromeda Multiplayer Details Revealed, “Prestige XP” and More
While it’s hard to deny that most people are looking forward to Mass Effect Andromeda’s single-player campaign, those who played Mass Effect 3’s multiplayer might be equally excited to see what changes BioWare is bringing to Mass Effect Andromeda’s multiplayer.
As part of Game Informer’s cover feature on the RPG, a ton of Mass Effect Andromeda multiplayer details have been revealed.
One of the big changes is how powers and abilities are used. Instead of a global cooldown meter like in ME3 multiplayer, character powers will have their own individual cooldown timers. Â Another new addition to multiplayer is the jetpack, which lets players traverse the levels much faster compared to ME3.
Unfortunately, it’s not all good news. Mass Effect Andromeda will have a multiplayer “store” where players can buy random card packs (just like in ME3). There is a microtransaction model in place, but it’s been mentioned that everything you can buy with real world money, you can buy with the in-game currency as well. While there’s still a randomness and you’re at the mercy of RNG in card packs, the stuff that you can get will rotate on a regular basis, so at least players will know what kind of items they might get for that particular time. Ian Frazier (Lead Designer):Â If you don?t want to be at the mercy of the random number generator for the cards, you?re still at the mercy of what?s in the store right now, but it?s like, ?O...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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