More Sombra Gameplay Details – Cooldown Rates, Invisibility Specifics, Hack Interruptions, Bunch More Info on Overwatch’s New Hero - Videogames Blogs

More Sombra Gameplay Details – Cooldown Rates, Invisibility Specifics, Hack Interruptions, Bunch More Info on Overwatch’s New Hero



So I was watching the Overwatch Sombra gameplay video above and a few others from Blizzcon because that’s apparently how I spend my time now, and I learned a few things about Sombra. You’ve probably seen the ability list, but that doesn’t have a lot of specifics to it. I wanted to know things like cooldown rates and such, which is where these videos came in handy. Here’s a list, in no particular order, of what I observed and what Blizzard straight up said about Sombra’s specific stats, abilities, uses, and situational rules during gameplay:

Sombra can go invisible, which also increases her movement speed. Invisibility last around five or six seconds and ends after that time expires, she takes damage, or if she takes an action such as shooting, hacking, using an ultimate. It’s full invisibility, unless you’re right on top of someone, in which case they can kind of see some sort of movement. Allies can see a shimmer kind of like the stealth cammo in Metal Gear, but enemies can’t see anything.
Using teleporter (throwing or jumping through) does not cancel Sombra’s invisibility.
Once thrown, Sombra has only 15 seconds to use her teleporter before it disappears. After that time expires or she uses it, the cooldown period kicks in.
Teleporter can be deflected by Genji. Blizzard guy not sure what that does, but is sure it can be deflected. (I guess at the very least, it could disrupt Sombra’s plan of where to go next&q...
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