MXGP Pro Review – Muddy Hell (PS4) - Videogames Blogs

MXGP Pro Review – Muddy Hell (PS4)



From the time the first gate drops, it?s clear to see that Milestone’s MXGP Pro is leaning toward the simulation side of things. During your first lap around one of the 19 beautifully dirty courses, you?ll crash into stuff, bounce into fences, get thrown out of bounds, and probably slip over on your face a couple of times for good measure.
Your brain will tell you that this is a sim, so you need to learn the limits of your bike and take things slow. Then you leap over a jump, accidentally land squarely on another rider?s head, and watch as you bounce as Mario does off a Goomba, while your unfortunate opponent accelerates on as if nothing has happened. Slip off your bike when you?re leading in the race to the holeshot, and you?ll see one or two others fall off as they crash into your downed machine, while the other 19 riders all ride over the pile of debris without the slightest hitch in their giddy-up. Wait Up
Hold the phone. If this is a sim, surely these kinds of crashes should have resulted in a heap of bodies with bits of metal sticking out of them and a few liters of blood pouring about the place" Right"
Wrong. MXGP Pro is a pure motocross sim only when it wants to be, meaning that a lot of the time, it doesn’t make much sense. Crashes and spills are largely unpredictable, to the point of almost feeling as if they?ve been thrown in for comic effect. Hammer the accelerator down while you?re leaning heavily around a sharp, muddy bend and you?ll ge...
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