Nine New Destiny 2: Forsaken Supers Detailed, New Ability Trees for Every Subclass - Videogames Blogs

Nine New Destiny 2: Forsaken Supers Detailed, New Ability Trees for Every Subclass



Game Informer’s August cover story is Destiny 2: Forsaken, just ahead of the massive expansion’s September 4 release. They’ll have a full month of coverage on everything coming with the content that killed Cayde-6, but those who subscribe to the digital version of the magazine already have the cover story in their hands. I personally love the design and layout of a print magazine, so I don’t have mine yet. Thanks to the (space) magic of the internet, Reddit has already compiled some of the juiciest details, including an overview of all nine new supers coming with Forsaken.
The new supers are not all new subclasses, but rather an additional third skill cluster on the existing nine subclasses. Each one retains the spirit of the subclass while providing entirely new play styles and options that players can lean into. Some of the specialties offer a clear hero shooter vibe, with some supers and abilities that are very reminiscent of those in Overwatch. Destiny 2: Forsaken Supers

Titan
Void Sentinel: Code of the Commander
Melees cause explosions. All void ability damage attaches a detonator to enemies. Any additional damage causes an explosion to go off, and any enemies caught in the explosion get a detonator of their own. Detonator explosions cause your and allies grenade energy to slightly recharge.

Super: Banner Shield – Can be used offensively to hit enemies, but holding guard will now create a barrier of light that absorbs enemy attacks whi...
URL: http://www.playstationlifestyle.net

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