No Man’s Sky Shows How Ridiculous the Indie Game Stigma Is - Videogames Blogs

No Man’s Sky Shows How Ridiculous the Indie Game Stigma Is



Note: This opinion piece reflects the views of the author and not PlayStation LifeStyle as a whole
I’m a huge fan of indie games. It’s not about an underdog story where I’m left rooting for the little guy to succeed, it’s because I’ve been able to see developers get complete freedom and take genuine risks. Something as weird and wonderful as Undertale would never have a chance of being made under the watch of a large publisher. The true vision of a creator is harder to find as publishers focus test every last detail, so I’m so glad that indie gaming is viable enough for these unique games to constantly be coming out. Despite how glad I’m glad this subsection of games exist, I can’t deny that the term “indie” has a negative stigma attached to it. This has baffled me for a while. I don’t feel like the indie game stigma is deserved, but I’ve often scrolled down to the comments on this very site only to see readers complaining about an interesting looking game because it’s “yet another indie.” I’ve seen complaints about “indie garbage,” and how gamers didn’t spend hundreds of dollars on a new console to play a 2D game. It’s a common disconnect I’ve had with many of my readers, and I’m here to make the case why this negative aura needs to go. 
Defining “Indie”
Pictured: An indie game.
Before I talk more about the stigma itself, I f...
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