Polyphony Digital CEO Talks Revamped Campaign, Players Lacking Car Knowledge - Videogames Blogs

Polyphony Digital CEO Talks Revamped Campaign, Players Lacking Car Knowledge



Polyphony Digital CEO and Gran Turismo boss Kazunori Yamauchi recently talked to Driving about Gran Turismo Sport, and some of the design philosophy behind the game. He talked about simplifying aspects of the game due to players lacking car knowledge, and addressed complaints about the single-player structure.
“[It’s not quite true that] there’s no campaign mode, or no GT Mode anymore,” said Yamauchi while talking to Driving. “It’s just a change to the UI. All the things that you were able to do in the past in those modes are in the game. Right now we have a very well organised menu and top menu, but if we?d placed all the features you see in the menus into a map format, I think [players] would have felt it to be the exact same thing we had in the past.” He explained that the reconfigured user interface was also to make tuning cars more simplified, as he believes that many gamers lack the car knowledge they once had. “Twenty years ago, when we did the first Gran Turismo, people knew what happens when you change an air filter; people knew what increased compression ratios do to your car. But the new users don?t have that knowledge anymore because they?re not as interested in the cars, so we?ve simplified that area [of the game] so you can do the exact same thing you were doing in the past, but it?s more user-friendly for people just getting into cars.?
For more on Polyphony Digital’s latest simulation title, check ou...
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