Prey for the Gods Confirmed for PS4 & Xbox One, Is Already Playable Internally
When the Prey for the Gods Kickstarter campaign launched earlier this month, developer No Matter Studios was asking for $300,000 to make the project a reality on PC, and $600,000 to bring it to PlayStation 4 and Xbox One. In a new update though, No Matter has revealed that the console versions are coming when they reach $300,000:
Prey for the Gods is running and playable on PS4 and Xbox One. We figured this was going to be incredibly difficult to pull off. Initially, we put that stretch goal at $600K so we could hire people to offload Tim’s work allowing him to focus on consoles.
However, we had to respond to the outcry from fans as people were pledging substantial amounts, without even a working computer, just for the chance that we’d hit a stretch goal. So we took it upon ourselves last week to shift our priorities and focus on getting the game to run on consoles. We were surprised and incredibly excited by the results. Within days, we had them playable and running @30fps, un-optimized! At that time, we knew we needed to take another look at our stretch goals. We also took this time to be a little more explicit with how we intend to use the funds. Namely, showing that we wish to hire an in-house animator and in-house world builder. We were also able to squeeze in Mac/Steam!! HURRAY!
Despite being confirmed for PS4 and Xbox One, Prey for the Gods won’t hit consoles until after the PC launch, which is scheduled for December 2017.
Prey for the Gods needs...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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