PS5 is a ‘Masterpiece of Systems Design,’ Says Epic’s VP of Engineering - Videogames Blogs

PS5 is a ‘Masterpiece of Systems Design,’ Says Epic’s VP of Engineering



After working for close to four years with Sony on the PS5 and Unreal Engine 5, Epic?s VP of Engineering says that the upcoming console is a ?masterpiece of systems design.? This is the latest in the debate over power versus custom engineering. While Microsoft?s Xbox Series X has more raw ?by-the-numbers? power on paper, Sony?s efforts have been put into custom architecture that give the PS5 significant advantages in how it allocates its power.
PlayStation Official Magazine interviewed Epic?s VP of Engineering Nick Penwarden for its most recent issue. ?The PlayStation 5 is a masterpiece of systems design,? Penwarden said. ?Not only is it driving a huge leap in computing and graphics performance, but it is also revolutionary in terms of storage and data compression technology, unlocking new kinds of games and experiences for players to enjoy.? This is notable because it places a lot more value on the design rather than raw numbers.
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