Rage 2’s Nanotrite Powers Help Deliver a ‘Wasteland Superhero’ Experience - Videogames Blogs

Rage 2’s Nanotrite Powers Help Deliver a ‘Wasteland Superhero’ Experience



With Rage 2 id Software and Avalanche Studios aim to build upon the foundation set in Rage, while also elevating the still nascent franchise to new heights. One way the developers intend to accomplish this is by introducing Nanotrite powers. In 2011’s Rage, the concept of Nanotrites existed; however, they didn’t provide players with abilities. Rage 2, then, introduces the “wasteland superhero” into the series.
During an interview with GamesTM, Loke Wallmo, Senior Game Designer at Avalance, explained how Nanotrite powers help make the player feel like a “wasteland superhero.” He told the publication,
We?ve played around with this idea quite a bit. I think the Nanotrite powers in particular give the player increased dynamics, increased movement and a way to fight without the weapons. You will do the majority of your fighting with weapons, of course. But the Nanotrite powers add a lot to the mix; they help improve crowd control, movement, physicality and playfulness. It took us a long while to get that right, but I think ? as you?ve seen today after playing it, hopefully ? that you?ll feel like they really work very well together.
Tim Willits, id’s Studio Director, added,
It?s all about getting you into the action a little bit faster. Because Rage 2 has such a big open world you can approach combat situations from anywhere and in any way that you want to. For example, we reward you for using abilities ? it charges your Overdrive, yo...
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