Report: Ubisoft’s Editorial Team Undergoing Reconstruction to Make its Games More Varied
Since the end of last generation, fans and critics have noticed Ubisoft games tend to resemble one another quite often. This generation especially witnessed its titles primarily focus on massive open-worlds and live-service gameplay. Such a unified vision was intentional, due to Ubisoft?s editorial team which has influenced developmental decisions across the publisher?s titles for two decades. Following last year?s fumbles with The Division 2 and Ghost Recon: Breakpoint, however, Ubisoft intends to restructure the way editorial works. With the revamp, the company means to vary the types of games it produces.
Video Games Chronicle?s report on the matter details how Ubisoft?s editorial team typically functions. The Paris-based team consists of about a hundred designers and producers, all of whom participate in advising studios on effectively everything in their games, from game design and scriptwriting to world maps and live-service elements. These influencers, so to speak, aren?t developing the games themselves. Yet, their decision-making, according to VGC, explains Ubisoft?s emphasis on open-worlds and live services. Supposedly, this same team also warrants credit for the apolitical stance the publisher so often touts, while grounding the themes in real-world elements that so often make them appear political.
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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