Respawn Talks Titanfall 2 Multiplayer – Feedback, Microtransactions & Listening to the Community - Videogames Blogs

Respawn Talks Titanfall 2 Multiplayer – Feedback, Microtransactions & Listening to the Community



At this year’s Tokyo Game Show an hour outside of Tokyo, PlayStation LifeStyle spoke with Respawn?s Art Director Joel Emslie and Chief Operating Officer Dusty Welch about the upcoming shooter, Titanfall 2. In the interview, we focused on Titanfall 2’s multiplayer component, the recently-concluded tech test, and what they’ve learned from the feedback.
PlayStation LifeStyle: The tech test has seen some mixed reactions, with a lot of online communities saying good and bad things about it. What’s your take on this, in general" Is there anything that jumped out at you" Any users that surprised you or made particularly good points"” 
Joel Emslie: Absolutely. We have a history of listening to feedback and can make a better game based on that feedback. I would say the part I found surprising…um, when I was a little caught off guard was some of the feedback was coming from a place of… it’s as if we would never make a change or listen to anybody. We want to hear this stuff, but I was surprised by the preconception that we wouldn’t listen to them. So I felt that I wanted to say ‘No, no, we’re listening.’ We’re all ears. We listen to everything; we read everything. One of the things I was most proud of — for the team — was that we were able to pivot in one week and make changes to the game. We were able to change it within one week.
And they’re good changes and it̵...
URL: http://www.playstationlifestyle.net

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