RIDE 3 Review – Unreal Improvements (PS4) - Videogames Blogs

RIDE 3 Review – Unreal Improvements (PS4)



Racing games tend to focus on traditional cars, with developer Milestone S.r.l. towing the line for motorcycle fans in the current generation of consoles. While their last game, MotoGP 18, left a lot to be desired, the RIDE series has usually been a more reliable performer. Can the same be said about RIDE 3" Time to find out in our review.
A Prettier Ride
Last year?s RIDE 2 didn?t have great visuals. Bike models weren?t particularly detailed, and environments were rough. Milestone shifted, as so many developers have in recent years, to using the Unreal Engine 4, and the improvements are impressive. Bike dashboards no longer have a plastic look to them, environments have more detail, and perhaps most importantly, the frame rate maintains a consistently high pace. What?s more, there is a PS4 Pro-specific setting to prioritize either graphics, or frame rate. HDR is also supported, bringing a bit more contrast to the horizon, bike and rider colors, and generally serves to make colors pop a bit more. The icing on the cake is that loading times, which have plagued Milestone in games past, have been noticeably shortened. Milestone appears to be taking full advantage of the improvements that have been performed on the Unreal Engine 4 for this generation of consoles. Overall presentation in RIDE 3 really focuses on the love of riding. The career mode now includes ?Volumes,? which are groups of events which have restrictions on what type of bike can be entered. Don?t have that ...
URL: http://www.playstationlifestyle.net

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