Ruiner Review – Get ‘Em, Puppy (PS4) - Videogames Blogs

Ruiner Review – Get ‘Em, Puppy (PS4)



“Get ’em, puppy.” That was exactly the go ahead I was waiting for. After hearing the command from the voice inside my head, I was ready to kill. I dashed forward at one the incoming gang members. It was almost as time slowed as I cracked their skull with a metal rod and stole their shotgun. I then used their own weapons against them, as I quickly wiped out two other helpless ruffians with a few well timed blasts from the gun I was carrying.
The room was wiped out in a matter of seconds, but the adrenaline rush that accompanied the carnage lasted much longer. The violence that defines Ruiner is brutal. The pulsing soundtrack is abruptly interrupted with loud thuds of hollow pipes meeting foreheads, and sometimes even the sound of skin melting at the hands of a flamethrower. It’s this barbaric action that I find more satisfying than I’d like to admit. Every battle brought something new out of me, and after I had spilled enough blood I had a vast array of abilities at my disposal. These bloodbaths were the only way I had to really express myself, as my path was set for the most part. Sure, I occasionally would shrug or nod when talked to, but it never really mattered. But during these moments of combat" That was the real me. I was the one deciding to turn energy into a shield that could deflect bullets, and it was me that used that same energy to heal myself after a battle was tougher than expected.

Creeps
Despite essentially being a ki...
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