Shenmue III Had a Smaller Development Team than the Original Game
Many people assume that games now have larger teams and bigger budgets to help with bigger developmental loads. This wasn?t the case with the recently released Shenmue III. The original Shenmue, which was released as a Sega Dreamcast exclusive in 1999, had a development team of 300 people. The game was known for having one of the largest budgets of any game at the time and would go on to spawn a sequel in 2001 and then sit dormant for 18 years until Shenmue III finally released earlier this month. However, a read of the credits shows that only 75 people worked on Shenmue III, with about another 100 people working as contracted artists and QA staff.
Furthermore, of these 75 staff members, only six of them actually worked on both of the original games, with another four having only worked on the original Shenmue. For the most part, the team was made up of new talent, with a few directors reprising their roles. It may not be that much of a surprise, considering there is a nearly 20-year gap between the original game and the recently released third entry. Still, it is impressive seeing that the work of several hundred can now be done by a smaller team.
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