Six Days in Fallujah Dev Says They Are ‘Not Trying to Make a Political Commentary’
Given its subject matter, it?s not surprising that Six Days in Fallujah can?t steer clear of controversy and criticism. First announced more than a decade ago, the game, which aimed to cover one of the most blood-soaked battlefields of the Iraq War, was met with such heavy pushback and negative criticism that Konami dropped it altogether. Re-announced last week with a new publisher and developer, Six Days in Fallujah is once again courting criticism and controversy, but the developer claims they are ?not trying to make a political commentary,? despite centering a game around Fallujah, which has invoked political commentary for more than 15 years.
In an interview with Polygon, Peter Tamte, head of Six Days in Fallujah publisher Victura and person who?s been trying ot get the game made for 15 years, abdicated all responsibility for any political commentary that may come from the game. He claims the aim of the title is show the experience of the individual on the ground?whether it be a Marine or an Iraqi citizen caught in the conflict?and not to comment on the reasons for the war in the first place. He claims his is not to question the choices of policymakers, but to show how those choices impact the decisions that need to be made on the front.
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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