Skelattack Review – No Meat on Them Bones (PS4) - Videogames Blogs

Skelattack Review – No Meat on Them Bones (PS4)



Published by Konami and developed by indie studio Ukuza, Skelattack is a platformer looking to combine the likes of Castlevania with the precision platforming difficulty of titles like Super Meat Boy. Except when compared to the latter, Skelattack has no meat on its bones. It hides a soulless platformer and egregious amounts of frustration under an adorable cartoon veneer meant to evoke that Cuphead or ?classic cartoon? look. Despite its visual charm, there?s simply no life in the underworld.
Skelattack is a buddy platformer. Skully the skeleton and Imber the bat live (or rather, are undead) in Aftervale, Skelattack?s version of the underworld. Skully is sent on a mission to rediscover his former self?a kind of rite of passage for the passed who all lose their memories upon dying. Of course, at the same time, humans begin attacking Aftervale, and it?s up to Skully to channel is inner warrior to combat them.
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