Songbringer Review ? Sci-Fi Psychedelic Zelda (PS4) - Videogames Blogs

Songbringer Review ? Sci-Fi Psychedelic Zelda (PS4)



Back in 2015, Nathaneal Wiess (aka Wizard-Fu) launched a Kickstarter for Songbringer. Billed as a “Zelda-like action-adventure-RPG” with a bunch of unique, procedurally generated worlds, Songbringer looked to be the sci-fi answer to Nintendo?s mega popular series. Now that this indie title is out, I can say that Songbringer does succeed in what the game was trying to do?a homage to Zelda?but it doesn?t quite hit the same highs as that iconic series.

The Legend of Roq
The plot to Songbringer is simple, but it helps to push the player along and gives a reason to explore the world other than just seeing what the game will create. After a mysterious bolt of lightning knocks Roq to the surface of the planet he was trying to survey, he finds the Nanosword and unwittingly unleashes an evil upon the planet. So it?s up to Roq to explore the planet, figuring out what exactly is happening and what needs to be done to stop it. Songbringer is a very clear tribute to The Legend of Zelda, the original NES one specifically. There is very little hand-holding here, and you?re allowed to explore pretty much wherever you want from the get-go. There are some barriers that require you to get certain items before you can cross them, but otherwise, it?s up to you what to do. I found plenty of dungeons I could enter out of order, odd landmarks that required me to come back to once I got new powers, and plenty of other things just by exploring the world. The game does also have methods...
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