Sucker Punch’s InFamous Almost Wasn’t ‘InFamous’
The first InFamous entry recently celebrated 10 years on the market. To mark the occasion, developer Sucker Punch let loose a number of fascinating tidbits about the title?s early stages of development. Character customization, telekinesis, motorcycle parkour, and more were all originally a part of the package. The series even almost had a different name!
Sucker Punch shared this information in a Twitter thread, highlighting a total of ten notable details not previously known to the public. For one, the game?s ?original working title? was True Hero. Interestingly, InFamous once had a Superman-inspired component, whereby players could use phone booths to change out of their civilian clothing and into the protagonist?s superhero attire. Why this brilliant idea landed on the cutting room floor is anyone?s guess. However, it may have something to do with phone booths being obsolete.
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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