Tales From the Borderlands Was Perceived Internally “As a Failure,” Says Director - Videogames Blogs

Tales From the Borderlands Was Perceived Internally “As a Failure,” Says Director



In the latest Campo Santo Quarterly Review, an oral history of Tales From the Borderlands featuring developers from Telltale Games and Gearbox Software was compiled.
Premiered in late 2014, and wrapped up in late 2015, Tales From the Borderlands began its life at the 2012 Video Game Awards where Telltale Games won Game of the Year for The Walking Dead. Gearbox thought Borderlands had the ability to be story-rich, and when they were hanging out with Telltale, “the idea of doing a Borderlands game came up,” Borderlands Creator Matthew Armstrong revealed. “It perfectly fit the bill of what we wanted to do, and some of the creative guys at Telltale were eager for something a little more light-hearted after finishing up The Walking Dead.” After the developers talked about the disjointed and ever-changing development of Tales From the Borderlands, Season Director Nick Herman revealed that, just before the season finale, sales weren’t strong:
At that point, the sales for Tales from the Borderlands weren?t great. They were decent, it?s not like we were losing money, but compared to something like The Walking Dead, it wasn?t on the same level.
The mentality was, we?ve got to wrap this season up quick, because we need to move on to some other things, and we?re holding on to staff, and it didn?t? – ?I couldn?t let go, and let the season just end either abruptly or not pay off the things we were setting up.
Despite being one of the larges...
URL: http://www.playstationlifestyle.net

--------------------------------
 
Ghost Recon Breakpoint - Project Titan Teaser | PS4

-------------------------------------