Telling Lies Review – Context, Perspective, and Voyeurism (PS4)
I had the benefit of going into Telling Lies almost completely blind. I?d never played Sam Barlow?s previous game, Her Story, and missed Telling Lies when it was released on PC and iOS last year. All I knew is that Telling Lies was an FMV game featuring real videos of live actors, but different from the typical ?choose your own adventure? style choice-based affairs like Late Shift or The Complex. Let me say now that if you?re curious about the game, dive into it unknown. Telling Lies is a journey of investigation and discovery, and not having much of an initial foundation to know what you are looking for helps elevate each moment you connect the dots. This review does include some very mild foundational spoilers to touch on themes, but these were still elements I was happy to put together myself rather than know ahead of time. The game opens with a woman getting home and sitting down at a computer. The image then becomes her screen, with her reflection faintly superimposed over the desktop. She enters one search term to get you started: ?LOVE.? At this point, control of the cursor was handed over to me with absolutely no context or instruction, so I clicked on one of the videos. Actor Logan Marshall-Green?s David was talking to the camera, clearly one side of a conversation, but I was missing the context. I clicked on the next video, and the next, still slightly confused about what my goal was.
PB = PB || {};
PB.gptStandAlone = PB.gptStandA...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
-------------------------------- |
Habroxia 2 - Launch Trailer | PS4, PS Vita |
|
-------------------------------------