TennoCon 2017 – Warframe Plains of Eidolon Interview With Sheldon Carter - Videogames Blogs

TennoCon 2017 – Warframe Plains of Eidolon Interview With Sheldon Carter



In the middle of a very busy TennoCon 2017, the convention dedicated to Digital Extremes’ wildly successful game Warframe, we were able to have a chat with Studio General Manager Sheldon Carter. Read below to glean some information about what to expect with the newly-announced expansion, Plains of Eidolon, as well as take a glimpse into the studio’s creative process, in our interview below.
PlayStation LifeStyle: Describe the Plains of Eidolon in one sentence.
Sheldon Carter, Studio General Manager: It is a brand new gameplay space for Warframe, that both is going to challenge our veterans, but bring new players into the game.
PSLS: Where does the name Eidolon come from" The term appears to be Greek in origin, and means phantom or ghost, so? Sheldon: There?s a lot of that feeling from the idea, I think when [Director] Steve [Sinclair] was showing you guys the [early-morning] demo, he kind of showed you the husks of the Sentients, from the Sentient battles, that were out there. So, there?s kind of a mysticism around this ancient battleground that the Ostron, the people that are in the town, have built up. So, I would say that that kind of feeling of ghosts, comes from that. On top of that, like I said, at night, things change, things rise from the waters, and that?s literally ghosts. So you can see where that kind of came from.
PSLS: It was mentioned during our demo, that what we saw today was the result of a couple months? work, is that right"
Sheldo...
URL: http://www.playstationlifestyle.net

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