The Division 2 Squashes Bugs With Two Day One Patches - Videogames Blogs

The Division 2 Squashes Bugs With Two Day One Patches



The Division 2 is here and has not one, but two launch patches. Besides a massive 1.02 patch, it seems Massive Entertainment has been busy bug hunting. The Division 2 update 1.03 patch notes were shared on Ubisoft?s official forums, and we have the breakdown available right now. The good news is, you won?t have to clear even one additional GB of space on your PS4?s hard drive to make room for it!
First, weapon tweaks were detailed:

We removed a work in progress weapon that was not properly named and balanced.
Crossbows now deal explosive damage to multiple objects as intended
Exotic weapons equipped with silencers will now produce the sound they?re intended to make.
NPCs engaged in combat will now react to grenades as intended.

Not to be left out, missions were also updated:
The ropes will now deploy properly to allow for extraction at the end of the Beekeeper Jeff side mission.
Players should no longer be able to unlock Castle prematurely. This issue would block progression in some instances.
Fixed a loot exploit that involved repeatedly killing bosses in some Invaded missions.
In Jefferson Plaza, the NPC scene can no longer be interrupted during a boss fight.

Miscellaneous tweaks and fixes are also coming with this update:

Weapons skins will no longer disappear if attached to a weapon and sold to a vendor.
Stopped ?SHD CPU V.2? and ?Cyclone Magazine? skill mods from dropping as loot. Player?s who already have the items can use them once they unlock the correspondin...
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