Treyarch Details Call of Duty: Black Ops 4 Multiplayer Changes in Light of Beta Feedback
Treyarch recently held a multiplayer beta for Call of Duty: Black Ops 4 on all platforms, as a result of which the developer has gathered quite a lot of feedback warranting several major changes.
In a comprehensive post on Reddit, Treyarch outlined fixes to some of the most widely discussed aspects of multiplayer, and said that it’ll also be working beyond these changes to polish the final game.
Without further ado, here’s what the developer is working on:
Fog of War & Minimap Awareness
The full reveal circle will be removed as default functionality, and the standard reveal area will be a cone that reflects the player?s field of view. This will continue to always be blocked by solid objects in the game, so it can never be used to ?see through walls?.
We?re moving the full reveal circle to the Team Link perk. This way, players who want that power will need to spend a point in Create-a-Class to get it and compete with their choices for other powerful items. This also gives Team Link a much-needed boost, as it significantly underperformed in the Beta.
We?re adding an additional HUD indicator that lets you know when you?re visible to enemy players in the minimap so that you can react accordingly.
Red dots in the minimap that appear when firing your gun will fade faster so there?s more time to evade after engaging in a gunfight.
Those same red dots will no longer reveal teammates that are near the player firing their gun.
Tac-Deploy & Spawning
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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