Why We’ll Be Delaying Our Star Wars Battlefront II Review - Videogames Blogs

Why We’ll Be Delaying Our Star Wars Battlefront II Review



Embargo for full scored Star Wars Battlefront II reviews lifted today at 3:01 PM Pacific. While I had the pleasure of going to EA Redwood last week to get in two full days of multiplayer games, I wasn’t able to run through the campaign until this weekend, and the servers haven’t been populated enough to get a realistic feel for how the online plays in a real world scenario. We’d like to get a little bit more time with Battlefront II in a public setting before issuing our final comments and score for the game.
There’s also the dust-up around the loot boxes and unlock economy to address, and we’ll be seeing how quickly EA and DICE address this feedback (Edit: The feedback was addressed very quickly). Things are likely to change rather quickly given that EA has the most downvoted Reddit comment of all time regarding this situation, and we’d hate for our review to be an inaccurate reflection of the game. We’ll also be accounting for the future free content, as buying into the game gives access to all content that DICE is developing for future content seasons and events. To be fair, outside of all the talk surrounding locked heroes and loot boxes, Battlefront II is actually a pretty great game. Here’s a sneak preview of some of our comments regarding the single-player campaign in Star Wars Battlefront II.
New to Battlefront II is a dedicated single-player narrative campaign. For all intents and purposes, the campaign is Star Wars ...
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