Wolfenstein: Cyberpilot Review – Making Nazi Killing Boring (PSVR) - Videogames Blogs

Wolfenstein: Cyberpilot Review – Making Nazi Killing Boring (PSVR)



There?s a particular appeal to the Wolfenstein series, a brazen ?one man versus the fascist world? hero fantasy as BJ Blazkowicz takes on Nazis in a brutal and visceral fashion. Wolfenstein: Cyberpilot adds mechs to the mix, allowing you to take control of the Nazi death machines, and then puts the whole thing in VR. ?Sounds cool,? I hear you saying as you nod slowly, a smile creeping over your face. I thought the same thing too. But even for someone who loves VR experiences big and small, Wolfenstein: Cyberpilot is a weak experience that serves neither VR nor the Wolfenstein name.
Virtual reality has had an incredibly interesting few years on the public market. Early on we saw major properties tune into the technology with quick experiences. Games that we may have criticized were given passes by many (myself included) because they were an effective showcase of the VR tech. As time goes on, with more and more full-featured games to fill out VR?s roster, those virtual reality tech demos feel less and less important to the mix, especially when attached to major franchises. Players are expecting a lot more.
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