Words, Words, Words: Now is the Time for Game Studios to Better Enforce Their Online Harassment Rules - Videogames Blogs

Words, Words, Words: Now is the Time for Game Studios to Better Enforce Their Online Harassment Rules



?Fuck.? The enemy team?s Roadhog was named ?Fuck.? No leetspeak. No cutesy way of censoring the unmistakable four-letter word. There it was on the opposing Overwatch team in front of me, hovering all around like a fart in a subway car. And it wasn?t that I was so offended and incensed by the usage of a word I use with some frequency that I immediately had to excuse myself. I was more befuddled and amused. I kept thinking of the line from Anchorman: The Legend of Ron Burgundy in which the eponymous protagonist converses with his dog, saying ?You ate a whole wheel of cheese" How?d you do that" Heck, I?m not even mad; that?s amazing!? After all, I would have thought that Activision Blizzard would have some kind of safeguard against such an obvious foul word being used in name creation. Yet, there it was. (Editor?s Note: This is on the PC version of the game, not a PSN ID.) But the slipping of such a word through the proverbial cracks is more indicative of the type of problem that faces online multiplayer games such as Overwatch, Valorant, Fornite, and especially a game like Call of Duty: Modern Warfare who finds itself back in the news this week in regards to the very thing I?m talking about now. Game companies aren?t doing enough to even do the bare minimum of combatting abuse and harassment, let alone going the extra mile that so many of them keep claiming for years on end that they will do. Online abuse is a real ?Which came first: The chicken or the egg"? ...
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