Your Choices in The Outer Worlds May Turn You Into the Villain - Videogames Blogs

Your Choices in The Outer Worlds May Turn You Into the Villain



Like many of Obsidian Entertainment?s other games, The Outer Worlds is largely driven by player choice. This time, however, the decision-making possibilities will run even deeper. Players will choose to become whatever kind of character they want, hero, villain, something nestled between the two. Yet, these choices won?t exclusively affect the protagonist. Opting to go the villainous route, whether intentionally or by accident, could very well turn The Outer Worlds? player character into The Outer Worlds? villain.
A recent interview with GameSpot and Senior Narrative Designer Megan Starks revealed how player-choice can inform the protagonist?s taking a villainous turn. Based on a brief summary of how the game begins, it seems the first major fork in the road appears fairly early on. 70 years before The Outer Worlds? events, corporations under the thrall of a group called the Board began colonizing solar systems. The player character, intended to be among the first colonists, got lost in transit. 70 years later, the character is awoken and faced with a seemingly difficult choice.
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